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Win32AppHelper.h
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/************************************************************************
filename: Win32AppHelper.h
created: 17/10/2004
author: Paul D Turner
*************************************************************************/
/*************************************************************************
Crazy Eddie's GUI System (http://www.cegui.org.uk)
Copyright (C)2004 - 2005 Paul D Turner (paul@cegui.org.uk)
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*************************************************************************/
#ifndef _Win32AppHelper_h_
#define _Win32AppHelper_h_
#if defined( __WIN32__ ) || defined( _WIN32 )
# define WIN32_LEAN_AND_MEAN
# include <windows.h>
#include <dinput.h>
// undefine Microsoft macro evilness
# undef min
# undef max
#endif
#if defined(_WIN32)
# pragma comment(lib, "dinput8.lib")
# pragma comment(lib, "dxguid.lib")
#endif
/*!
\brief
All static utility class containing helper / common functions used for the Win32 apps
*/
class Win32AppHelper
{
public:
struct DirectInputState
{
DirectInputState() : directInput(0), keyboardDevice(0)
{}
LPDIRECTINPUT8 directInput;
LPDIRECTINPUTDEVICE8 keyboardDevice ;
};
static HWND createApplicationWindow(int width, int height);
static void mouseEnters(void);
static void mouseLeaves(void);
static bool initialiseDirectInput(HWND window, Win32AppHelper::DirectInputState& dis);
static void cleanupDirectInput(Win32AppHelper::DirectInputState& dis);
static void doDirectInputEvents(const Win32AppHelper::DirectInputState& dis);
static bool doWin32Events(bool& idle);
static LRESULT CALLBACK wndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
/*************************************************************************
Constants
*************************************************************************/
// name of the application, used for class and window creation
static const TCHAR APPLICATION_NAME[];
// error strings displayed during initialisation
static const TCHAR REGISTER_CLASS_ERROR[];
static const TCHAR CREATE_WINDOW_ERROR[];
// other error strings used
static const TCHAR CREATE_D3D_ERROR[];
static const TCHAR CREATE_DEVICE_ERROR[];
private:
static bool d_mouseInWindow;
};
#endif // end of guard _Win32AppHelper_h_